Step by step

A static render of a 3D model is one thing, but animating it is something else. My goal in 3D design ultimately includes animation as well. This is a big thing in game design too. A 3D animation consists of at least three parts: making the 3D model, rigging the model and finally animating it. One day, I found myself wanting to experiment a bit with this subject, so I decided to make a robot dinosaur that slowly walks.